The initial Life and Mind Over Matter version of Path of exile currency the build is budget-friendly and straightforward. The transition to the Lowlife version is also relatively affordable, making it accessible for players at various budget levels. The guide covers both paths, providing the necessary information for players to start with the cheaper version before transitioning to the endgame Lowlife variant.
Soul Rend takes center stage as the main skill for clearing and single-target damage, supported by a dual-curse setup for added utility and damage against tougher foes. The guide suggests other chaos damage over time skills like Essence Drain, Contagion, and Blight for additional damage and utility against bosses. The build incorporates defensive measures, boasting over 7,000 energy shields for a substantial effective life pool. Defensive mechanics include damage reduction from Weave the Arcane and Ghost Dance, as well as a Shield Charge with Fortify.
Flask management is crucial, providing avoidance and flat mitigation, with additional options for manual or Cast When Damage is Taken to Steel Skin for further mitigation. The guide emphasizes the importance of avoiding strong damage-over-time ailments like poison or ignite and suggests strategies for mitigation. The Pantheon choices include the Soul of Arakaali for damage over time reduction and improved recovery rates, and the Soul of Shakari for poison immunity.
The Trickster ascendancy is chosen for its flexibility, offering a balance of damage, defense, and utility. Wicked Ward becomes a pivotal node, allowing uninterrupted energy shield recharge for four seconds after taking damage. Patient Reaper significantly contributes to mapping sustain, providing percentage recovery on kill and increased recovery rate of energy shield upon killing an enemy with damage over time.
The guide includes the final passive tree for the Lowlife variant in Path of Building, along with alternative trees focusing on energy shield leech and a balanced approach to energy shield recovery. The passive tree prioritizes Wicked Ward to POE orbs maximize energy shield recharge efficiency and includes Pain Attunement for a damage boost while on low life.
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